![]() Then starting at the fourth chapter, we’re going to shift our focus to 3D modeling. Learn about the “selection set” and also object grouping. Then learning how to use the “Scene explorer”. In the third chapter you will learn various ways of managing your 3D scene. Learn about modifiers and then finally about object duplication. How to use and manipulate the pivot point. In the second chapter you will learn basic object operations such as how to create objects, and how to modify them once they are created. And different ways to utilize the display settings. You will learn different ways to navigate the viewport. In the first chapter, you will be introduced to the "User interface" of 3ds Max. There are a total of 9 chapters in this course. The curriculum is carefully designed so you can master 3ds Max quickly and seamlessly. ![]() So no prior experience in 3D is needed to take this course. This course is designed for complete beginners. In this course, you’re going to learn the essentials of using 3ds Max 2020 and then basic-to-intermediate 3D modeling skills.
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